WADY 16: From Pixels to Polyhedral

Welcome to Episode 16 of We Aren’t Dead Yet, a podcast throwing magic missiles into the ttrpg, gamer and speculative fiction sphere and seeing whether we come out alive at the end.

Every Thursday will be WADY Day, a celebration of something gamer, literature or culture shocking with three friends who found each other online via World Anvil and went “Hey! Let’s talk”. We found out we all have a lot to say and different approaches to the same questions.

We have a veteran Dungeon Master, an award winning World Builder & Media Producer, and a bestselling cyberpunk + mythpunk author, here to snark, speak and speculate on fiction, creative professions and games.

Today’s episode… From Pixels to Polyhedral!

In this episode, the conversation kicks off with a blast from the past, exploring the impact of early gaming systems like the Sega Genesis and the timeless charm of games like Sonic. We discuss our favorite games, hidden gems, and how these early experiences influenced our love for gaming. We remember the days of rushing to open the newest gaming magazine to see the new releases or running home after school to play video games so long your hands ached. The episode culminates in a spirited discussion comparing our experiences with games like Baldur's Gate 3 with traditional tabletop roleplaying games, and talk about our perceived differences between video game RPGs and tabletop RPGs (TTRPGs), from player agency and storytelling to game mechanics and social interaction.

If you want to support We Aren’t Dead Yet, please subscribe to become one of our Not Dead Knights and consider a paid tier, purchase something from our Merch Store, buy Macabre and Monstrous, our first anthology of horror stories and shout out about We Aren’t Dead Yet on social media.

Have a question you want to ask about the episode, the writing sphere or table top role playing games? Hit us up with comments on substack, down in the comments section below, or by throwing a question up on X @usurperkings or @e__armstrong.

Every little bit helps.

Cheers for now,

We’ll see you next week for an exciting chat with the hosts about the media they love right now.

Hosts: Sapha Burnell, K. S. Bishoff, Emily Armstrong

Audio Production: Emily Armstrong

Music: Jazzy Abstract Beat by Yrii Semchyshyn

Sapha Burnell

“Sapha is like a young Wolfgang Pauli, in every laboratory he went, there was a little explosion.”

— David Roomy

Cyberpunk enthusiast. Canadian author, poet, filmmaker and activist.

http://www.saphaburnell.com
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Worldbuilding With Monsters pt. 3

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Worldbuilding with monsters Pt. 2